By 2030, IDTechEx predicts the augmented, virtual and mixed reality market to be over $30Bn. With COVID limiting physical interaction, virtual communication and interaction will be the normal for many years to come. Although seen as futuristic by some, augmented, virtual and mixed reality devices have shown that they have an important part to play in many different industries. They are truly the technology of the future, today. Read more
2016 will be a breakthrough year for virtual reality, as the technology starts evolving past a gaming platform towards a new tool to experience live content, according to experts. Ben Gruber reports.
China Central Television (CCTV)- Virtual reality (VR) technology captured the imagination of visitors at the 2016 Consumer Electronics Show (CES) which opened in Las Vegas, Nevada, on Wednesday.
LONDON, ENGLAND, UK / JAPAN (REUTERS / FOVE) – The days of using your hands to play video games could be in the past.
Called FOVE, this headset uses advanced eye tracking to provide the wearer with an immersive and completely hands-free virtual reality.
A student at ETH Zurich creates what he believes is the most advanced virtual digital avatar ever seen. Constantinos Miltiadis says his Project Anywhere will allow multiple gamers in separate continents to compete in the same virtual space.